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Banana Chan, Read/Write Memory

(she/they/he)

Banana Chan is a horror game designer and screenwriter living in Seattle. She is also the owner of the publishing company, Read/Write Memory. Her most notable work has been on Forgery, Jiangshi: Blood in the Banquet Hall, Van Richten’s Guide to Ravenloft, Betrayal at House on the Hill: 3rd Edition and Chucky: The Board Game. She won Dicebreaker Awards’ Game Designer of the Year 2022 and 2 Silver ENNIE Awards in 2022.

Tom Lehmann

Tom Lehmann grew up overseas, where he didn’t have many games, so he began inventing his own.

He has designed over 60 board, card, and dice games and expansions. Tom is best known for Race for the Galaxy, Res Arcana, 1846, and the Pandemic expansions (with Matt Leacock). Recent games include Dark Pact, Chu Han, and Dice Realms, He has been a full-time freelance game designer since 2007.

Non-professionally, Tom is an avid roleplayer, having played or GMed since 1976. In addition, he has co-written two and helped run over a dozen LARPs.

James Ernest, Cheapass Games

James Ernest is the founder and owner of Cheapass Games. His best-known works include Kill Doctor Lucky, Lords of Vegas, Button Men, Tak: A beautiful Game, and Pirates of the Spanish Main.

In 2019, James sold Cheapass Games and began publishing games through a new design studio, Crab Fragment Labs. Their free print-and-play titles include games like Bread Basket, Stage Blood, and Shipwrights of Marino. Early in 2025, Crab Fragment and Cheapass rejoined into a single garage-based organism, with a combined catalog of more than 200 original games.

In his youth, James worked as a comic juggler, traveling the world with his hat out. He published his first instruction book, Contact Juggling, in 1989. James entered the hobby games industry in 1993, as a technical writer for Wizards of the Coast. He has won several industry awards for game design and graphic design, and he is a member of the Origins Awards Hall of Fame.

Find his work at your friendly local game shop, or explore the bottomless mysteries at cheapass.com.

Nicolas Logue, Game Designer

Nicolas Logue is a game designer and theatre educator who works across multiple cultures, genres and mediums of performance.

Nicolas has over 100 credits for Dungeons & Dragons and other tabletop roleplaying games. He is known for gritty adventures that venture into the darker greys of moral turpitude, and for presenting the sinister horrors of fantasy roleplaying settings with unflinching earnestness.

Nicolas has written and designed gaming supplements for Wizards of the Coast, Paizo Publishing, Kobold Press, and several other games publishers.  He is most notorious for his adventure-writing in the founding days of the Golarion Campaign Setting including Crown of the Kobold King, Return of the Kobold King, Carnival of Tears, Hangman’s Noose and his contributions to the first Adventure Paths – Hook Mountain Massacre, Edge of Anarchy, and Lords of Rust.  He wrote several excellent sourcebooks and adventures for the Eberron Campaign Setting as well, including City of Stormreach, Dragons of Eberron, Eyes of the Lich Queen, and the fan-favorite Chimes at Midnight adventure trilogy.

Nicolas created the Pathfinder Society when he served as Head of Organized Play at Paizo Publishing in 2008, outlining the entire first season of PFS. The scenario he wrote, Mists of Mwangi, remains a fan favorite.

Nicolas Logue created the sensational gaming event Iron Dungeonmaster, presented annually at Gencon from 2003 to 2007, until he sold the concept to Iron Gamemaster Publishing.  He is known for celebrating a style of gamemastery that weds his theatrical training and improvisation skills to his love of tabletop.

Nicolas is a two-time Fulbright Scholar and served as the Performing Arts Cultural Liaison to the U.S. Embassy in Beijing, China from 2000 to 2002.  He is a life-long theatre educator who served as the Head of the World Performance Program at East 15 Acting School in London, England from 2008 to 2012.  Nicolas is currently serving as a Professor of Creative Media and Theatre at Windward Community College, where he founded the Hawai’i Conservatory of Performing Arts.  He was honored by the Hawai’i State Theatre Council with their Pierre Bowman Lifetime Achievement Award in August 2025.

Nicolas is a Senior Instructor in Theatrical Combat with Dueling Arts International and is an internationally recognized fight director who has choreographed battle-scenes for dozens of plays from Shakespeare to modern gunfu-bedlam contemporary plays, including 6 separate productions of She Kills Monsters, by Qui Nguyen.

Nicolas’ life and work is continually shaped by incredibly diverse creative stimulus.  He has worked with the Shakespeare’s Birthplace Trust and Royal Shakespeare Company in the United Kingdom, trained extensively in Jingju, and other Xiqu, at the Chinese Academy of Traditional Opera, and with master teachers Lu Gen Zhang and Dr. Elizabeth Wichman-Walczak at the University of Hawai’i.  Nicolas has also trained extensively in and performed Randai, Kecak, and trained in Kyogen with the Shigeyama family and Dr. Julie Iezzi.

Nicolas is happiest playing and working on video and tabletop games, gamifying his curriculum, volunteering for the many non-profits on whose board of directors he serves, and hanging out with his best buddy, Galahad (his cat) and his amazing wife, Taurie Kinoshita, whose own bio puts this one to shame.

Nicolas holds an M.F.A. in Acting and Chinese Theatre from University of Hawai’i and a B.A. in Theatre and Chinese Studies from SUNY at Buffalo.